![]() Junctions between faces are tracked by VPaint, and always preserved during editing. Unlike most other vector graphics editor, the face keeps track of which edges define its boundary, and thus editing this boundary automatically update the painted region. Just click on a region bounded by existing edges to fill this region with the current color, creating what is call a face (= painted region). Using the paint bucket tool, it is easier than ever to color vector illustrations. Junctions between edges are tracked by VPaint, and always preserved during editing (unlike in most other vector graphics editors, where Bezier paths are all independent from each others). The width of curves can also be edited locally by holding ALT, making possible to intuitively design curves of variable width even with a mouse. In the same way, curves can be smoothed by holding SHIFT. The radius of influence can be almost instantly changed at any given time by holding CTRL. Once drawn, your edges can be easily edited à la ZBrush: simply push the curve using our sculpting tool. If you are using a pen tablet, VPaint can use the pressure information to generate edges with variable width. You can conveniently set the width of drawn edges by holding CTRL. With VPaint, the lines composing your illustration or animation are not Bezier curves, but hand-drawn curves called edges. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |